Price: $.99
Publisher: Color Stone Ltd
Buy now on
Tower Defense EVO is an iPhone/iPod Touch game where the point is to destroy wave after wave of soldiers and vehicles trying to reach your base. The more units you destroy the more money you earn for a better arsenal. You can choose between mission based gameplay where after so many levels you can complete a mission, or you can choose the "endless" version where the enemies just keep on coming forever.
The controls on Tower Defense EVO are really simple. They are of the drag and drop variety. Simply pick the gun you would like to use and place it where you think it will be most effective and let it run wild. If you get bored with said gun, or would like to just update it, you are able to sell it and upgrade the weapon. I should note that the instructions on the front of this game went by VERY quickly and did not give me nearly enough time to read through them before getting started, so I had to try a lot of trial and error. The end result was quite a few early losses but honestly even the losing was fun, which is always the sign of a good game.
For a game that is played on a screen less than 4 inches wide, the graphics and details of the images are incredible. You really get a satisfying view of your entire arsenal of weapons filling the sky with ammunition. It is also nice to see some pretty good detail of your attackers well in advance. The background music is a good choice as well. The only thing that became a little annoying was after a few levels the audio is constant gunfire, which made me turn it off after a while.
It may be because I’m a sucker for tower defense type games but I really enjoyed this one. This game is well worth the asking price and honestly I would probably pay up to $5 for it just because I love a challenge that brings me back over and over again. Tower Defense EVO stands apart from other games in this genre with its excellent graphics and wide assortments of armaments at your disposal. Do yourself a favor and pick this one up.
Overall Value for it's $.99 price point
Overall Value:
Graphics:
Sound:
Controls:
Mostrando entradas con la etiqueta Tower Defense. Mostrar todas las entradas
Mostrando entradas con la etiqueta Tower Defense. Mostrar todas las entradas
miércoles, 17 de febrero de 2010
Tower Defense EVO Review for iPhone/iPod Touch
sábado, 16 de enero de 2010
Battle Bears 1.5 Review
Price: $.99
Publisher: SkyVu Pictures Inc.
Buy now on
Battle Bears 1.5 is a really weird game. Not that there is anything wrong with that. In fact, its uniqueness helps set it apart from some games that play in a very similar manner. What makes this game so strange? How about the fact that you play a brown bear that fights off, with crossbows, machine guns, and the like, a never ending hoard of cuddly pink, blue and orange bears who want nothing more than to hug you? Does that strike you as a bit different? Or maybe you would consider it strange that when you kill them, the advancing bear's heads come off and a rainbow shoots out instead of blood.
If after reading those beginning paragraph you are already ready to buy this $.99 gem, I don't blame you. On the other hand, if you are shocked and offended, this might not be your game. Basically the gameplay during the story mode revolves around you shooting/killing the advancing bears in any way possible. You have quite a few weapons at your disposal. You will only be responsible for standing in a spot surrounded by sand bags, no need to move around and shoot. In some ways, think about a messed up version of Duck Hunt.
The controls are simple to get used to. Basically they are just the normal virtual pad controls you find on any shooting game. They work well and since you don't have to move and rarely become frustrating. The graphics are hilarious. They really are something to see. The animations along with the cut scenes, oh yes-there are many cut scenes, will likely astound you throughout the entire story mode. The cuts scenes especially are extremely bizarre but again it adds to the game’s character. One thing you can definitely say after watching the cut scenes, these were not made by Gameloft (whose cut scenes are always a rip-off of some console game). In my opinion, that's a good thing.
The sound within the game will likely make you laugh more than once. I know it did for me. Bad bear puns are thrown in throughout and pronounced by the characters enthusiastically. You'll hear things like "bearzooka" and "Bearbershop Quartet". Simply ridiculous but something about it is really charming. The music sounds a lot like an action move and is done well throughout. The sound in this game is one of the best uses of sound I have seen (heard I mean) out of an iPhone/ iPod Touch game.
In between levels you have the ability to add more ammo to one of the weapons or to rebuild your defenses. The strategy adds a nice touch to what would otherwise just be a shooter. Throughout the game saves are made frequently so even if you get hugged to death (yep, that's actually what happens), you can still go back to the place you were at. The same holds true for an interrupting phone call or needing to quit the game. Both of these are nice touches.
Besides the story mode (which has 3 different difficulty settings) which will give you a good hour of playtime, the game also gives you OpenFeint community achievements and a survival mode. The survival mode, which involves you trying to survive wave after wave of cuddly bears, allows your scores to be tracked using the aforementioned OpenFeint and post them for all to see. Overall, Battle Bears 1.5 is a good fit for most anyone with an iPhone/iPod Touch. The bear killing, maiming and unicorn horn shooting (yep, you do this too) should be experienced by anyone that has a bit of a dark side to them.
Overall Value for it's $.99 price point
Overall Value:
Graphics:
Sound:
Controls:
Publisher: SkyVu Pictures Inc.
Buy now on
Battle Bears 1.5 is a really weird game. Not that there is anything wrong with that. In fact, its uniqueness helps set it apart from some games that play in a very similar manner. What makes this game so strange? How about the fact that you play a brown bear that fights off, with crossbows, machine guns, and the like, a never ending hoard of cuddly pink, blue and orange bears who want nothing more than to hug you? Does that strike you as a bit different? Or maybe you would consider it strange that when you kill them, the advancing bear's heads come off and a rainbow shoots out instead of blood.
If after reading those beginning paragraph you are already ready to buy this $.99 gem, I don't blame you. On the other hand, if you are shocked and offended, this might not be your game. Basically the gameplay during the story mode revolves around you shooting/killing the advancing bears in any way possible. You have quite a few weapons at your disposal. You will only be responsible for standing in a spot surrounded by sand bags, no need to move around and shoot. In some ways, think about a messed up version of Duck Hunt.
The controls are simple to get used to. Basically they are just the normal virtual pad controls you find on any shooting game. They work well and since you don't have to move and rarely become frustrating. The graphics are hilarious. They really are something to see. The animations along with the cut scenes, oh yes-there are many cut scenes, will likely astound you throughout the entire story mode. The cuts scenes especially are extremely bizarre but again it adds to the game’s character. One thing you can definitely say after watching the cut scenes, these were not made by Gameloft (whose cut scenes are always a rip-off of some console game). In my opinion, that's a good thing.
The sound within the game will likely make you laugh more than once. I know it did for me. Bad bear puns are thrown in throughout and pronounced by the characters enthusiastically. You'll hear things like "bearzooka" and "Bearbershop Quartet". Simply ridiculous but something about it is really charming. The music sounds a lot like an action move and is done well throughout. The sound in this game is one of the best uses of sound I have seen (heard I mean) out of an iPhone/ iPod Touch game.
In between levels you have the ability to add more ammo to one of the weapons or to rebuild your defenses. The strategy adds a nice touch to what would otherwise just be a shooter. Throughout the game saves are made frequently so even if you get hugged to death (yep, that's actually what happens), you can still go back to the place you were at. The same holds true for an interrupting phone call or needing to quit the game. Both of these are nice touches.
Besides the story mode (which has 3 different difficulty settings) which will give you a good hour of playtime, the game also gives you OpenFeint community achievements and a survival mode. The survival mode, which involves you trying to survive wave after wave of cuddly bears, allows your scores to be tracked using the aforementioned OpenFeint and post them for all to see. Overall, Battle Bears 1.5 is a good fit for most anyone with an iPhone/iPod Touch. The bear killing, maiming and unicorn horn shooting (yep, you do this too) should be experienced by anyone that has a bit of a dark side to them.
Overall Value for it's $.99 price point
Overall Value:
Graphics:
Sound:
Controls:
jueves, 7 de enero de 2010
Trenches Review
Price: $1.99
Publisher: Thunder Game Works
Buy now on
I just beat the campaign mode in Trenches, the new game from Thunder Game Works. My first thought was that I was sad it ended so soon. The gameplay of Trenches is a lot of fun, the graphics are clean and despite a few control issues, this game is a must buy. Sorry for ruining the surprise. For those of you still looking to read a 600 word review, please read on.
The idea of the game is a lot like a tower defense game but with a twist. The twist is that the game is set during World War 1 (I am thankful beyond belief it wasn’t set during the much overused WW2). You take the role of a British commander who needs to push back the Huns (Again, I'm so glad it's not the Nazis for once). In that role, you have different troops at your disposal, each having a different weapon to use. That arsenal slowly builds as you go through the campaign which is composed of several levels. You start with just a basic rifleman at your disposal and eventually are able to add machine gunners, artillery, mustard gas, and a couple of others.
The real gameplay comes in when you try to push the Hun back. You are constantly trying to move forward but the Germans have other ideas. It's an epic battle of tug of war. You could be moving ahead fairly easily and all of a sudden too many of your guys get bunched together and all of a sudden – BOOM - you get blasted to hell by the German artillery. Even on medium difficulty the computer gives you a good challenge. As you push forward, you can climb into trenches, which if you know anything about WW1, you'll know how tantamount they were to the great war of attrition. The game allows for multiple strategies for moving forward and all the while it times your assault as well as giving you achievements using OpenFeint to compare yourself to the rest of the Trenches community.
There are a few issues in the game but no showstoppers. While the game is a 2d side-view, thinks Super Mario 3 on the NES, you need to be able to move the camera ahead so you can see the oncoming German assault and to move your troops effectively. To do this the game requires you either tilt the phone to move the map back and forth or to click on the sky on the map and drag it forward. Neither option is great when it comes to moving the map but the dragging functionality which is on by default is the best option. The only additional complaint I can lob at the game is that is a bit short. It took me 23 minutes to beat the campaign but the game isn’t without replay value. It includes multiple achievements you can go after, a hidden sub-game you can unlock, and more substantially a skirmish mode that allows you to create your own battles with varying characteristics and difficulties. Heck you can even fight off an incoming horde of zombies.
Overall, Trenches is a first rate game. It's great to see a whole new setting for a tower defense game, all the more so because of the professional manner in which it is done. In a future update the developer plans on releasing multiplayer mode so you can battle your online friends. Even without that mode, get this game now while you can at the $1.99 price point. It's really worth it.
Ratings:
Overall Value:
Graphics:
Sound:
Controls:
Publisher: Thunder Game Works
Buy now on
I just beat the campaign mode in Trenches, the new game from Thunder Game Works. My first thought was that I was sad it ended so soon. The gameplay of Trenches is a lot of fun, the graphics are clean and despite a few control issues, this game is a must buy. Sorry for ruining the surprise. For those of you still looking to read a 600 word review, please read on.
The idea of the game is a lot like a tower defense game but with a twist. The twist is that the game is set during World War 1 (I am thankful beyond belief it wasn’t set during the much overused WW2). You take the role of a British commander who needs to push back the Huns (Again, I'm so glad it's not the Nazis for once). In that role, you have different troops at your disposal, each having a different weapon to use. That arsenal slowly builds as you go through the campaign which is composed of several levels. You start with just a basic rifleman at your disposal and eventually are able to add machine gunners, artillery, mustard gas, and a couple of others.
The real gameplay comes in when you try to push the Hun back. You are constantly trying to move forward but the Germans have other ideas. It's an epic battle of tug of war. You could be moving ahead fairly easily and all of a sudden too many of your guys get bunched together and all of a sudden – BOOM - you get blasted to hell by the German artillery. Even on medium difficulty the computer gives you a good challenge. As you push forward, you can climb into trenches, which if you know anything about WW1, you'll know how tantamount they were to the great war of attrition. The game allows for multiple strategies for moving forward and all the while it times your assault as well as giving you achievements using OpenFeint to compare yourself to the rest of the Trenches community.
There are a few issues in the game but no showstoppers. While the game is a 2d side-view, thinks Super Mario 3 on the NES, you need to be able to move the camera ahead so you can see the oncoming German assault and to move your troops effectively. To do this the game requires you either tilt the phone to move the map back and forth or to click on the sky on the map and drag it forward. Neither option is great when it comes to moving the map but the dragging functionality which is on by default is the best option. The only additional complaint I can lob at the game is that is a bit short. It took me 23 minutes to beat the campaign but the game isn’t without replay value. It includes multiple achievements you can go after, a hidden sub-game you can unlock, and more substantially a skirmish mode that allows you to create your own battles with varying characteristics and difficulties. Heck you can even fight off an incoming horde of zombies.
Overall, Trenches is a first rate game. It's great to see a whole new setting for a tower defense game, all the more so because of the professional manner in which it is done. In a future update the developer plans on releasing multiplayer mode so you can battle your online friends. Even without that mode, get this game now while you can at the $1.99 price point. It's really worth it.
Ratings:
Overall Value:
Graphics:
Sound:
Controls:
Suscribirse a:
Entradas (Atom)